My Storyboard
Extra Information
Camera work:
At the start of my film I am planning on using extreme long shots and establishment shots to introduce my locations and show the audience the mise en scene in the frame. I think I will use panning shots to show characters moving across the frame or by following them.
I may follow the 180 degree rule but it will be unlikely because I will probably film the characters individually at different times. I am definitely going to use a match on action shot as it shows technique and can impose fear on the audience if its executed well. I am planning to use canted shots to distort or represent my antagonist character in a negative way and worms eye view to make my antagonist character seem dominant. I will probably film parts of my film in a shaky filming style to create a tense atmosphere and show how the camera changes to a characters perspective.
Non- Diegetic/ Diegetic sound:
I will probably use mostly non- diegetic sound as I have chosen to not use any dialogue in the opening of my film. I am going to use a lot of sound effects and music to intensify the suspension. The sound effects I am thinking of using is spooky sounds, eery wind, branches breaking, heart beat, heavy breathing, footsteps and creaking noises. I mostly use sound effects in shot 10 and 11 as this is when the protagonist is running from the antagonist and falls over. I think I will use violin, piano and flute music as they are very prominent and dramatic instruments to use in a horror film.
Transitions:
I think I will use mostly jump cuts as they create tension and most effective when including jump scares. I may use fade in/out and blur at the start when the production logo and film title appears to introduce the film. I am planning to use fade to black and fade to white because I think they look effective when moving onto the next part of the story and for creating suspension. In addition, my last shot in the opening will fade to black so it will be left on a cliff-hanger which attracts the target audience.
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